# 
# The Light Aircraft Technology Group
#

#
#	
#	
#	
technology = {
	id = 10
	category = light_aircraft
	name = TECH_L_AIR_NAME #Localized name
	desc = TECH_L_AIR_DESC #Localized description
	
	level = { # 1 - Basic Fighter Engine and Aerodynamic Design
		id = 10000
		name = TECH_LEVEL_L_AIR_1_NAME 
		desc = TECH_LEVEL_L_AIR_1_DESC 
		
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Basic Short Range Engines
			id = 10001
			name = TECH_APP_L_AIR_1_1_NAME
			desc = TECH_APP_L_AIR_1_1_DESC
			
			required = { }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = { }
		}
		application = { # Basic Medium Range Engines
			id = 10004
			name = TECH_APP_L_AIR_1_4_NAME
			desc = TECH_APP_L_AIR_1_4_DESC
			
			required = { }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = { }
		}
		application = { # Basic Long Range Engines
			id = 10005
			name = TECH_APP_L_AIR_1_5_NAME
			desc = TECH_APP_L_AIR_1_5_DESC
			
			required = { }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {	}
		}
		application = { # Basic Airframes
			id = 10002
			name = TECH_APP_L_AIR_1_2_NAME
			desc = TECH_APP_L_AIR_1_2_DESC
			
			required = { }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { } # No effects
			}
		}
		application = { # Basic Aerodynamics
			id = 10003
			name = TECH_APP_L_AIR_1_3_NAME
			desc = TECH_APP_L_AIR_1_3_DESC
			
			required = { }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { } # No effects
			}
		}
	} # Level 1
	
	level = { # 2 - Basic Fighter Development
		id = 10100
		name = TECH_LEVEL_L_AIR_2_NAME 
		desc = TECH_LEVEL_L_AIR_2_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Basic SR Fighter Prototype Tests
			id = 10101
			name = TECH_APP_L_AIR_2_1_NAME
			desc = TECH_APP_L_AIR_2_1_DESC
			
			required = { 10001 10002 10003 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { } # No effects
			}
		}
		application = { # Basic Interceptors
			id = 10102
			name = TECH_APP_L_AIR_2_2_NAME
			desc = TECH_APP_L_AIR_2_2_DESC
			
			required = { 10101 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 1 }
			}
		}
		application = { # Basic MR Fighter Prototype Tests
			id = 10103
			name = TECH_APP_L_AIR_2_3_NAME
			desc = TECH_APP_L_AIR_2_3_DESC
			
			required = { 10004 10002 10003 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { } # No effects
			}
		}
		application = { # Basic Multirole Fighters
			id = 10104
			name = TECH_APP_L_AIR_2_4_NAME
			desc = TECH_APP_L_AIR_2_4_DESC
			
			required = { 10103 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 2 }
			}
		}
		application = { # Basic LR Fighter Prototype Tests
			id = 10105
			name = TECH_APP_L_AIR_2_5_NAME
			desc = TECH_APP_L_AIR_2_5_DESC
			
			required = { 10005 10002 10003 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { } # No effects
			}
		}
		application = { # Basic Escort Fighters
			id = 10106
			name = TECH_APP_L_AIR_2_6_NAME
			desc = TECH_APP_L_AIR_2_6_DESC
			
			required = { 10105 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 3 }
			}
		}
	} # Level 2
	
	level = { # 3 - Basic Aviation and Anti-Air Radar
		id = 10200
		name = TECH_LEVEL_L_AIR_3_NAME 
		desc = TECH_LEVEL_L_AIR_3_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Basic Decimetric Anti-Air Artillery Radar
			id = 10201
			name = TECH_APP_L_AIR_3_1_NAME
			desc = TECH_APP_L_AIR_3_1_DESC
			
			required = { 3003 3102 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = AA_batteries value = 2 }
			}
		}
		application = { # Basic Decimetric Airborne Interceptor Radar
			id = 10202
			name = TECH_APP_L_AIR_3_2_NAME
			desc = TECH_APP_L_AIR_3_2_DESC
			
			required = { 3003 3102 4204 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = air_detection which = fighter when = now value = 1 }
				command = { type = night_attack which = fighter value = 10 }
			}
		}
	} # Level 3
	
	level = { # 4 - Improved Fighter Engines
		id = 10300
		name = TECH_LEVEL_L_AIR_4_NAME 
		desc = TECH_LEVEL_L_AIR_4_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Improved Short Range Engines
			id = 10301
			name = TECH_APP_L_AIR_4_1_NAME
			desc = TECH_APP_L_AIR_4_1_DESC
			
			required = { 10101 10103 10105 12300 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {	}
		}
		application = { # Improved Medium Range Engines
			id = 10305
			name = TECH_APP_L_AIR_4_5_NAME
			desc = TECH_APP_L_AIR_4_5_DESC
			
			required = { 10101 10103 10105 12300 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {	}
		}
		application = { # Improved Long Range Engines
			id = 10306
			name = TECH_APP_L_AIR_4_6_NAME
			desc = TECH_APP_L_AIR_4_6_DESC
			
			required = { 10101 10103 10105 12300 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = { }
		}
		application = { # Improved Decimetric Anti-Air Artillery Radar
			id = 10302
			name = TECH_APP_L_AIR_4_2_NAME
			desc = TECH_APP_L_AIR_4_2_DESC
			
			required = { 10201 3202 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = AA_batteries value = 2 }
			}
		}
		application = { # Improved Decimetric Airborne Interceptor Radar
			id = 10303
			name = TECH_APP_L_AIR_4_3_NAME
			desc = TECH_APP_L_AIR_4_3_DESC
			
			required = { 10202 3202 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = air_detection which = fighter when = now value = 1 }
				command = { type = night_attack which = fighter value = 10 }
			}
		}
		application = { # Basic Centimetric Airborne Interceptor Radar
			id = 10304
			name = TECH_APP_L_AIR_4_4_NAME
			desc = TECH_APP_L_AIR_4_4_DESC
			
			required = { 3501 10303 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = air_detection which = fighter when = now value = 2 }
				command = { type = night_attack which = fighter value = 5 }
				command = { type = rain_attack which = fighter value = 5 }
				command = { type = snow_attack which = fighter value = 5 }
			}
		}
	} # Level 4
	
	level = { # 5 - Improved Aerodynamic Design
		id = 10400
		name = TECH_LEVEL_L_AIR_5_NAME 
		desc = TECH_LEVEL_L_AIR_5_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Improved Airframes
			id = 10401
			name = TECH_APP_L_AIR_5_1_NAME
			desc = TECH_APP_L_AIR_5_1_DESC
			
			required = { 10002 12300 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Improved Aerodynamics
			id = 10402
			name = TECH_APP_L_AIR_5_2_NAME
			desc = TECH_APP_L_AIR_5_2_DESC
			
			required = { 10003 12300 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Advanced Decimetric Anti-Air Artillery Radar
			id = 10403
			name = TECH_APP_L_AIR_5_3_NAME
			desc = TECH_APP_L_AIR_5_3_DESC
			
			required = { 3402 10302 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = AA_batteries value = 3 }
			}
		}
	} # Level 5
	
	level = { # 6 - Improved Fighter Development
		id = 10500
		name = TECH_LEVEL_L_AIR_6_NAME 
		desc = TECH_LEVEL_L_AIR_6_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Basic Centimetric Anti-Air Artillery Radar
			id = 10501
			name = TECH_APP_L_AIR_6_1_NAME
			desc = TECH_APP_L_AIR_6_1_DESC
			
			required = { 3501 10403 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = AA_batteries value = 3 }
			}
		}
		application = { # Improved SR Fighter Prototype Tests
			id = 10502
			name = TECH_APP_L_AIR_6_2_NAME
			desc = TECH_APP_L_AIR_6_2_DESC
			
			required = { 10301 10401 10402 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Improved Interceptors
			id = 10503
			name = TECH_APP_L_AIR_6_3_NAME
			desc = TECH_APP_L_AIR_6_3_DESC
			
			required = { 10502 10102 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 4 }
			}
		}
		application = { # Improved  MR Fighter Prototype Tests
			id = 10504
			name = TECH_APP_L_AIR_6_4_NAME
			desc = TECH_APP_L_AIR_6_4_DESC
			
			required = { 10305 10401 10402 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Improved Multirole Fighters
			id = 10505
			name = TECH_APP_L_AIR_6_5_NAME
			desc = TECH_APP_L_AIR_6_5_DESC
			
			required = { 10504 10104 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 5 }
			}
		}
		application = { # Improved LR Fighter Prototype Tests
			id = 10506
			name = TECH_APP_L_AIR_6_6_NAME
			desc = TECH_APP_L_AIR_6_6_DESC
			
			required = { 10306 10401 10402 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Improved Escort Fighters
			id = 10507
			name = TECH_APP_L_AIR_6_7_NAME
			desc = TECH_APP_L_AIR_6_7_DESC
			
			required = { 10506 10106 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 6 }
			}
		}
	} # Level 6
	
	level = { # 7 - Improved Aviation and Anti-Air Radar
		id = 10600
		name = TECH_LEVEL_L_AIR_7_NAME 
		desc = TECH_LEVEL_L_AIR_7_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Improved Centimetric Anti-Air Artillery Radar
			id = 10601
			name = TECH_APP_L_AIR_7_1_NAME
			desc = TECH_APP_L_AIR_7_1_DESC
			
			required = { 3702 10501 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = AA_batteries value = 3 }
			}
		}
		application = { # Improved Centimetric Airborne Fighter Radar
			id = 10602
			name = TECH_APP_L_AIR_7_2_NAME
			desc = TECH_APP_L_AIR_7_2_DESC
			
			required = { 3702 10304 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = air_detection which = fighter when = now value = 2 }
				command = { type = night_attack which = fighter value = 5 }
				command = { type = rain_attack which = fighter value = 5 }
				command = { type = snow_attack which = fighter value = 5 }
			}
		}
		application = { # Advanced Decimetric Airborne Fighter Radar
			id = 10603
			name = TECH_APP_L_AIR_7_3_NAME
			desc = TECH_APP_L_AIR_7_3_DESC
			
			required = { 3402 10303 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = air_detection which = fighter when = now value = 2 }
				command = { type = night_attack which = fighter value = 5 }
				command = { type = rain_attack which = fighter value = 5 }
				command = { type = snow_attack which = fighter value = 5 }
			}
		}
		application = { # Advanced Centimetric Anti-Air Radar
			id = 10604
			name = TECH_APP_L_AIR_7_4_NAME
			desc = TECH_APP_L_AIR_7_4_DESC
			
			required = { 3901 10601 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = AA_batteries value = 3 }
			}
		}
		application = { # Advanced Centimetric Airborne Fighter Radar
			id = 10605
			name = TECH_APP_L_AIR_7_5_NAME
			desc = TECH_APP_L_AIR_7_5_DESC
			
			required = { 3901 10602 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = air_detection which = fighter when = now value = 2 }
				command = { type = night_attack which = fighter value = 5 }
				command = { type = rain_attack which = fighter value = 5 }
				command = { type = snow_attack which = fighter value = 5 }
			}
		}
	} # Level 7
	
	level = { # 8 - Advanced Fighter Engine and Aerodynamic Design
		id = 10700
		name = TECH_LEVEL_L_AIR_8_NAME 
		desc = TECH_LEVEL_L_AIR_8_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Advanced Short Range Engines
			id = 10701
			name = TECH_APP_L_AIR_8_1_NAME
			desc = TECH_APP_L_AIR_8_1_DESC
			
			required = { 10502 10504 10506 12400 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {	}
		}
		application = { # Advanced Medium Range Engines
			id = 10706
			name = TECH_APP_L_AIR_8_6_NAME
			desc = TECH_APP_L_AIR_8_6_DESC
			
			required = { 10502 10504 10506 12400 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {	}
		}
		application = { # Advanced Long Range Engines
			id = 10707
			name = TECH_APP_L_AIR_8_7_NAME
			desc = TECH_APP_L_AIR_8_7_DESC
			
			required = { 10502 10504 10506 12400 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {	}
		}
		application = { # Advanced Airframes
			id = 10702
			name = TECH_APP_L_AIR_8_2_NAME
			desc = TECH_APP_L_AIR_8_2_DESC
			
			required = { 10401 12400 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Advanced Aerodynamics
			id = 10703
			name = TECH_APP_L_AIR_8_3_NAME
			desc = TECH_APP_L_AIR_8_3_DESC
			
			required = { 10402 12400 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Basic Rocket Fighter Engine
			id = 10704
			name = TECH_APP_L_AIR_8_4_NAME
			desc = TECH_APP_L_AIR_8_4_DESC
			
			required = { 7303 10702 10703 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Basic Turbojet Fighter Engine
			id = 10705
			name = TECH_APP_L_AIR_8_5_NAME
			desc = TECH_APP_L_AIR_8_5_DESC
			
			required = { 7701 10704 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
	} # Level 8
	
	level = { # 9 - Advanced Fighter Development
		id = 10800
		name = TECH_LEVEL_L_AIR_9_NAME 
		desc = TECH_LEVEL_L_AIR_9_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Advanced SR Fighter Prototype Tests
			id = 10801
			name = TECH_APP_L_AIR_9_1_NAME
			desc = TECH_APP_L_AIR_9_1_DESC
			
			required = { 10701 10702 10703 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Advanced Interceptors
			id = 10802
			name = TECH_APP_L_AIR_9_2_NAME
			desc = TECH_APP_L_AIR_9_2_DESC
			
			required = { 10801 10503 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 7 }
			}
		}
		application = { # Advanced MR Fighter Prototype Tests
			id = 10807
			name = TECH_APP_L_AIR_9_7_NAME
			desc = TECH_APP_L_AIR_9_7_DESC
			
			required = { 10706 10702 10703 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Advanced Multirole Fighters
			id = 10808
			name = TECH_APP_L_AIR_9_8_NAME
			desc = TECH_APP_L_AIR_9_8_DESC
			
			required = { 10807 10505 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 8 }
			}
		}
		application = { # Advanced LR Fighter Prototype Tests
			id = 10809
			name = TECH_APP_L_AIR_9_9_NAME
			desc = TECH_APP_L_AIR_9_9_DESC
			
			required = { 10707 10702 10703 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Advanced Escort Fighters
			id = 10810
			name = TECH_APP_L_AIR_9_10_NAME
			desc = TECH_APP_L_AIR_9_10_DESC
			
			required = { 10809 10507 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 9 }
			}
		}
		application = { # Basic Rocket Fighter Prototype Tests
			id = 10803
			name = TECH_APP_L_AIR_9_3_NAME
			desc = TECH_APP_L_AIR_9_3_DESC
			
			required = { 10702 10703 10704 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Basic Rocket Fighters
			id = 10804
			name = TECH_APP_L_AIR_9_4_NAME
			desc = TECH_APP_L_AIR_9_4_DESC
			
			required = { 10803 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 10 }
			}
		}
		application = { # Basic Turbojet Fighter Prototype Tests
			id = 10805
			name = TECH_APP_L_AIR_9_5_NAME
			desc = TECH_APP_L_AIR_9_5_DESC
			
			required = { 10702 10703 10705 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Basic Turbojet Fighters
			id = 10806
			name = TECH_APP_L_AIR_9_6_NAME
			desc = TECH_APP_L_AIR_9_6_DESC
			
			required = { 10805 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 11 }
			}
		}
	} # Level 9
	
	level = { # 10 - Semi-Modern Fighter Engines and Aerodynamic Design
		id = 10900
		name = TECH_LEVEL_L_AIR_10_NAME 
		desc = TECH_LEVEL_L_AIR_10_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Semi-Modern Rocket Engines
			id = 10901
			name = TECH_APP_L_AIR_10_1_NAME
			desc = TECH_APP_L_AIR_10_1_DESC
			
			required = { 10803 12500 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Semi-Modern Turbojet Engines
			id = 10902
			name = TECH_APP_L_AIR_10_2_NAME
			desc = TECH_APP_L_AIR_10_2_DESC
			
			required = { 10805 12500 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Semi-Modern Airframe
			id = 10903
			name = TECH_APP_L_AIR_10_3_NAME
			desc = TECH_APP_L_AIR_10_3_DESC
			
			required = { 10702 12500 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Semi-Modern Aerodynamics
			id = 10904
			name = TECH_APP_L_AIR_10_4_NAME
			desc = TECH_APP_L_AIR_10_4_DESC
			
			required = { 10703 12500 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
	} # Level 10
	
	level = { # 11 - Semi-Modern Fighter Development
		id = 10940
		name = TECH_LEVEL_L_AIR_11_NAME 
		desc = TECH_LEVEL_L_AIR_11_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Semi-Modern Rocket Fighter Prototype Tests
			id = 10941
			name = TECH_APP_L_AIR_11_1_NAME
			desc = TECH_APP_L_AIR_11_1_DESC
			
			required = { 10901 10903 10904 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Semi-Modern Rocket Fighters
			id = 10942
			name = TECH_APP_L_AIR_11_2_NAME
			desc = TECH_APP_L_AIR_11_2_DESC
			
			required = { 10941 10804 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 12 }
			}
		}
		application = { # Semi-Modern Turbojet Fighter Prototype Tests
			id = 10943
			name = TECH_APP_L_AIR_11_3_NAME
			desc = TECH_APP_L_AIR_11_3_DESC
			
			required = { 10902 10903 10904 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = {  }
			}
		}
		application = { # Semi-Modern Turbojet Fighters
			id = 10944
			name = TECH_APP_L_AIR_11_4_NAME
			desc = TECH_APP_L_AIR_11_4_DESC
			
			required = { 10943 10806 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 13 }
			}
		}
	} # Level 11
	
	level = { # 12 - Turbo Shaft Design
		number = 12
		id = 10970
		name = TECH_LEVEL_L_AIR_12_NAME 
		desc = TECH_LEVEL_L_AIR_12_DESC 
				
		cost = 12
		time = 240
		neg_offset = 45
		pos_offset = 90
		
		application = { # Durable Helicopter Engine
			id = 10971
			name = TECH_APP_L_AIR_12_1_NAME
			desc = TECH_APP_L_AIR_12_1_DESC
			
			required = { 10705 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Durable Helicopter Airframe
			id = 10972
			name = TECH_APP_L_AIR_12_2_NAME
			desc = TECH_APP_L_AIR_12_2_DESC
			
			required = { }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {
				command = { }
			}
		}
		application = { # Helicopter Prototype Tests
			id = 10973
			name = TECH_APP_L_AIR_12_3_NAME
			desc = TECH_APP_L_AIR_12_3_DESC
			
			required = { 10971 10972 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # Helicopters
			id = 10974
			name = TECH_APP_L_AIR_12_4_NAME
			desc = TECH_APP_L_AIR_12_4_DESC
			
			required = { 10973 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # VTOL Fighter Prototype Tests
			id = 10975
			name = TECH_APP_L_AIR_12_5_NAME
			desc = TECH_APP_L_AIR_12_5_DESC
			
			required = { 10943 }
			chance = 90
			cost = 12
			time = 150
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { }
			}
		}
		application = { # VTOL Fighters
			id = 10976
			name = TECH_APP_L_AIR_12_6_NAME
			desc = TECH_APP_L_AIR_12_6_DESC
			
			required = { 10975 }
			chance = 90
			cost = 10
			time = 120
			neg_offset = 30
			pos_offset = 60
			
			effects = {
				command = { type = new_model which = fighter value = 14 }
			}
		}
	} # Level 12
}